The “Gone Home” Experience

 

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 Knowing that it was important to truly immerse myself in the game, I waited until 2 a.m. and put on a pair of headphones to begin the adventure that was Gone Home. Set in a dark, large house with continuous sounds of thunder and rain throughout the course of the entire game, it is no doubt waiting until 2 a.m. to play the game was a mistake. I had a weird feeling during the entire game that something in the game was going to attack me.

The “Gone Home” Experience

It was interesting to find about the characters little by little by reading letters and different objects found throughout the house. Even the slightest detail, such as the songs on the tapes found throughout the house tells us about the characters personality. I found that to be a very interesting way to introduce us to the characters and  the actual plot of the game, not by just handing the information over to us but making the player work his way around the house to find out what comes next.

To be honest, it was kind of a bummer that nothing really happened at the end. I kept on waiting for something to happen or for some kind of revelation to come my way that would permanently affect my ability to sleep but nothing like that ever came and I was able to sleep like a baby that night.

Overall, it was a great game that plays around with your senses and emotions to deliver a solid experience.