Gone Home: digging through the dirty laundry

The first seconds of Gone Home made me regret playing it at night, for the game instantly created a spooky atmosphere. In fact it reminded me of another game, Slenderman, a game that took away my sleep for many nights. Thus I turned on all the lights in my room and wrapped myself in a blanket before I could continue. However as the game progressed, no monsters, cursed dolls or slender people jumped out of the closets. Instead what the game was full of was the dirty laundry of a family living in the house.

The game kicks off with a woman calling her mother and saying she will come home late from the airport. It took me a while to understand that the whole game is presented from that woman’s perspective. She returns home (I guess this is why the game is called Gone Home), only to find it empty. However as she goes around she sees small pieces of evidence that show what happened while she was away. The final picture does not seem bright at all. Each member of her family has a lot going on and there is a huge question whether the ‘family’ even still exists. The members do not seem to care for each other and are caught up in their own business which turns the game from scary to bitter and sad.

The sound effects and poor lighting do a great job of creating an uncomfortable atmosphere. However as you get used to it the excitement withers away. After a few rooms the only thing that kept me going was the question: will I find a corpse of her sister somewhere in the house? Yet nothing as atrocious appears within the game. Thus after a while all you do is examine various items that belong to family members and put together a picture of what happened while the woman was away.

Overall I would say that this game has a great start as it creates a lot of confusion and a great spooky atmosphere. Yet this does not last long and the process of going through the game becomes repetitive. I would say that the most interesting point made by the game was the showcase of how much our personal belongings represent our lives. Of course most of the items found in the game were diaries, journals and recordings, which gave a pretty easy explanation of the situation. However there were many small things that help create the big picture and putting all of them together made me feel like a detective. However I at the same time felt uncomfortable in intruding the other people’s business and learning all of their dirty secrets. Thus I would say that if you like puzzles and watching Keeping Up With The Kardashians, this game is for you.

My Avatar Picture

 

From all the pictures that I have, I feel that this one will carry out the job of being my avatar the best. It was taken during one of my high school activities, called Friendship Day. The girl near me is now one of my closest and dearest friends, yet at that moment we did not know each other that well. In fact this picture marks the start of our friendship (which is why I decided to use it). We were assigned a person, told to pick a theme and dress up for it to showcase your new found friendship. My friend and I decided to go for horror and as a result won a prize for the least friendly pair. Being so horrible at the event and hating on all the other successful and cute pairs brought us closer together and we bonded. This picture is important to me as it reminds me of a funny yet touching story that I experienced. In terms of creating an avatar, it was relatively hard. I am not a very technology smart person, so I settled in for the easiest version of having just a simple picture to represent me.

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