Podcast Discussion Recap

First of all, note that next week on Thursday (9/15) we have a workshop day scheduled. Half of that class session will be devoted to the podcast, when you can meet with your partner and I’ll bring in a couple of microphones and maybe do a very quick 5-minute overview of Audacity.

I’ll revise the main podcast assignment page soon, but in the meantime just want to get some of the basic understandings from class today up here.

Title

We brainstormed some potential titles for the podcast episodes but didn’t reach a final decision. We all agreed to continue to think about potential titles and to drop any that we think of in the Google doc for class notes from today. We can vote on a title next week.

Co-Producers

We agreed that instead of serving as a producer for one episode and then as an assistant producer for a second episode, each episode will be co-produced by 2 students. Each pair will be responsible for publishing 2 podcast episodes (one between 9/30 and 10/21 and the second between 10/28 and 11/18).

Structure

  • Episodes will be about 10 minutes in length.
  • There was some discussion of agreeing to a shared 3-part structure — some analysis, some “ambient audio” of people playing the game and talking about it at the same time, and some sort of a question/answer section — but I think we did not resolve whether that structure would be a requirement.
  • We talked about, but did not decide, whether podcast episodes must be about videogames only, or whether other games are open to coverage.

Did I miss anything central? If you’ve got additional thoughts, or if I’m leaving stuff out from our discussion today, please drop a comment on this post with your thoughts.

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