Skyrim and Transit Podcast Reflection

My co-producer and I first read the Bogost chapter on Transit before we started anything in the podcast. Since I was the only one who had actually played the game, we decided that he would ask most of the questions about the game and I would describe it in detail. He would lead the incorporation of the Bogost term, and then we would have him play the game on a live feed. We kept our format similar to previous podcasts because we split it into introducing the game, how it relates to the bogost term, and finished with gameplay.

The goal of our podcast was to show that Skyrim uses transit in a way that allows the player to explore as much as they want. It is a very large game and there are thousands of places to travel to and things to see in the world. It was difficult to talk about what you can see while exploring, but the gameplay enlightened it a little. If we had more time, we would have included more gameplay so that the listener could experience more of the world than just the three minutes that we included.

The learning outcome that was utilized most for us in this assignment was collaboration. I collaborated with a partner for the entirety of this project until it was finished. We bounced idea off of each other until we could get information and ideas to fit withing the podcast.

I learned form this assignment that I need to be well prepared for when I have to speak, even if it’s just into a mic and not a classroom. I also learned that it is more efficient to do a project from start to finish without taking long periods of time to take a break in between. However, I would not recommend procrastinating to do it though.

Podcast on Skyrim with Transit